Like most have said, some people just dont like change. Every master/model is a complete re-write from their 1.5 incarnation, which I think threw most people for a serious loop during the beta. I think most people expetced a Malifaux 2nd Edition sooner than later but, with little changes to rules here and there and to bring sub-par models up in power/bring uber poweful masters back down to size. What we ended up with was a completely different game, in a sense. A lot of masters lost signature abilities in favor of another that was just better/had easier rules to play with. M2E has also lost a lot of it's "complexity" to become a much more simple game to play and understand. Some people liked the fact that every model had many little key abilities/triggers. If you look at the 1.5 card for the Day Dream, it has like somewhere around 12-13 rules listed on it...ITS A 2SS TOTEM!! Most minions/totems only have about 5-8 rules and abilities listed now, such a huge contrast. Edition changes can be hard on the "old guard". I for one used to be a devote GW (mostly WFB) player, but I haven't played a game in over a year and a half now due to edition changes. It's going to happen. In my opinion, its a much better game, you just can't convince everyone!