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Math Mathonwy

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About Math Mathonwy

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    Gremlin Tyrant
  • Birthday 07/27/1981

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    Espoo, Finland

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  1. Well, there's also Trixie's Gun, Stuffed Piglets, and Roosters shooting which all have purely negative triggers. Also, Lightning Bugs, Wild Boars, Mech Porks and Roosters meleeing have Triggers that might be detrimental in some situations but that they still have to always take. Bounty is one way to mitigate the detrimental Triggers, btw, since the majority of them happen on Crows.
  2. He can be Obeyed (or Mask-Binged), though.
  3. Well, that's a pretty hardcore approach to Malifaux! But good stuff, thanks for sharing! I think that the limitations of the bubble is something that becomes apparent to everyone once they play a while. I do enjoy Binge, still, though. Do you find Akaname good models?
  4. Ah, yeah, you are correct! I don't own her yet and was going by memory but she indeed has Rush of Magic and not Arcane Reservoir. Still, that probably counts for the topic.
  5. Anna Lovelace also gives an extra hand card.
  6. Oh, and Bounty of course.
  7. Mah has a Chore on tomes which gives card draw when friendly Gremlins die. Zoraida has her Crystal Ball. Zipp can target a friendly with Rambling Diatribe to discard all of one suit and draw replacements. Treasure Map can allow for card draw on a tome.
  8. With Sammy and Fingers in the second list, as your opponent I would avoid any Scheme Marker Schemes like the plague so I think that Treasure Map and Where the Captain Can't See might not see much action. Last Stand and Eliminate the Leadership look like very nice Schemes for the opponent there and I'm not sure how well you can deny them the Strategy since your killing power is quite limited (though there is such a huge amount of weird manipulation going on that I'm having a somewhat hard time judging how that game would go based on the list). So maybe Stilts for Brewie for this one as well? I do like the lists for the first and the second round quite a bit. Rooting for you!
  9. They are doing something like that (the campaign system and multipart kits) for Eden (a French small-scale character-driven skirmish game). It's an intriguing idea. This is a good point, actually!
  10. Round three - since it's Reconnoiter, I'd guess that there is a super high chance of meeting a Summoner. Since it's Close deploy, you could try being super aggressive. Get the enemy on negatives and kill the Master with Francois on turn one (using a Gracie taxi, most likely). Summoner might have a pretty elite support crew so shutting down the Master (heck, just giving them Swill should hamper the summoning a lot) might give you a real edge.
  11. Agree on the "pretty awesome part" so I would be game if it fit my schedule.
  12. Very interesting stuff! We have these somewhat big (something like 8" x 6") field patches at my FLGS that we use for Severe terrain. This, I feel, is somewhat important because there's quite a few models that ignore severe terrain (e.g., Unimpeded, and one of Mah's chores - as well as Flight and Incorporeal but they ignore all other terrain as well) and Pushes do as well so having none sorta affects how much these models are worth. They also don't offer cover but do affect movement so shooters get some love (our tables are usually pretty packed with terrain so getting a cover-free shot is a bit of a luxury). That said, I can see your point as well and Severe terrain really sucks if you don't have ways of ignoring it and get stuck in a big patch. I'll add a note to the original post about Severe terrain being also an interesting topic and encouraing people to comment on that as well!
  13. Do you use Hazardous terrain on your tables? I don't think I have ever seen any in my games unless I have personally asked for some. When used, it's usually a small puddle (or something similar) and there's only one piece of it. It drastically affects things, though and makes certain abilities a lot more powerful. Especially Pushes in any direction. But has the testing been done mostly without it? Is the game balanced around having no Hazardous terrain? So yeah - do you use it and why/why not? How much do you use it? Does it affect your games? Would you like to use it more? Do tournaments use it? Edit: Severe terrain habits are also interesting. Do you use severe terrain, how big patches of it and what're your feelings about it?
  14. Great minds!
  15. Read the part you quote again. Edit: Oh, wait, you bolded the wrong occurrence of Henchman in that quote of yours. "Fantastic Henchman" is Francois but "great Henchman" should be "great Enforcer", yes referring to Lenny in Somer's box quite obviously.