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Stumbling at the first hurdle.

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Tayne

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I had a plan for this post. Okay, it was fairly rough and may have ended up as two posts but nonetheless, I had a plan. I was going to analyse the two factions I can use for this self-imposed challenge, examine my feelings on each of the seven masters for both Arcanists, focussing on those that hold little appeal to me (Lucius, Zoraida and Marcus, if you’re curious). I would then move on to general lists, see if I could make a pool of models that works for the majority of the masters (so M&SU for Arcanists, as they’d serve Kaeris, Mei, Ramos and Ironsides well) to see if that affects which faction I choose. I’d weigh my options and settle on a choice, hopefully before Lost Love this Sunday. Then, I’d take a master from the chosen faction and begin the practise. 


Instead, I looked at Collodi. I realised I was supposed to look up the other masters… and kept looking at Collodi. I went to Lost Love 4 on Sunday and guess what? I ran Collodi.


I had an absolute blast with the Puppet king, playing four rounds and winning three of them, as well as a practise game and a half on the Saturday (my first Collodi games ever). I learned some important things from the weekend that will definitely influence my choice.
First of all, my theoryfaux is far worse than I thought, at least in relation to myself. For the unfamiliar, Collodi has two ways to play: buffing his puppets/minions to greater power OR stealing their buffs to boost himself. I love the idea of the former, making Collodi run around as a general leading his frankly bizarre army of ‘Puppinions’. 


I was wrong. It may well have been due to this being my first game with Collodi, but I found the Fated upgrade to be underwhelming and it was only when I got more aggressive with Collodi that I found my stride. I thoroughly enjoyed the master from this point, and I’ll write more about that elsewhere. Well, maybe. I can procrastinate like a writer, so I’ll admit a write up of my weekend may never happen. 


So where does that leave me for the challenge? Well, I need to rethink my strategy. I don’t think persuading myself to enjoy masters that just don’t appeal to me is the right tactic (slight lie, I can see some appeal in Lucius and Zoraida, but Collodi covers those bases for me). What I need to do is look at the masters I’ve not tried and currently think I like. These are Rasputina, Ironsides, Ramos, Dreamer and Lynch. I’ve got Ante Up in Northampton on Saturday (go on, buy a ticket, they are still available). I think I’ll try at least one of them out there.
 


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I have also found that playing Masters yields bad results if it's an obligation. You are better off playing what you like, mechanically and stylistically, because otherwise you might have subpar results. This is why I sold my McGabe, he is an amazing Master, but didn't really fit with me - and I also prefer Shenlong tons of times better. Have fun!

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15 minutes ago, Eclipse said:

I have also found that playing Masters yields bad results if it's an obligation. You are better off playing what you like, mechanically and stylistically, because otherwise you might have subpar results. This is why I sold my McGabe, he is an amazing Master, but didn't really fit with me - and I also prefer Shenlong tons of times better. Have fun!

Oh, I absolutely agree. A failing of the faction is that three/four* of it's masters have similar abilities - abilities which leave Lucius lagging behind. At some point, I will have at least one game with a subpar choice for me.

However, I look forward to the challenge. One thing I enjoy in every game I have played is variety, and this certainly covers that for me. Until recently, I'd only played as Lillith and Pandora, so this will give me a chance to experiment (so far, so good. Collodi is amazing!) and expand my knowledge of the faction. I seriously doubt that I will keep playing all seven Masters after Nationals, however.

*Four because Lynch will always bring Hungering Darkness who can obey enemy models like Zoraida. Not the same as Collodi or Lucius, but it is close enough that I count it.

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3 hours ago, Tayne said:

Oh, I absolutely agree. A failing of the faction is that three/four* of it's masters have similar abilities - abilities which leave Lucius lagging behind. At some point, I will have at least one game with a subpar choice for me.

However, I look forward to the challenge. One thing I enjoy in every game I have played is variety, and this certainly covers that for me. Until recently, I'd only played as Lillith and Pandora, so this will give me a chance to experiment (so far, so good. Collodi is amazing!) and expand my knowledge of the faction. I seriously doubt that I will keep playing all seven Masters after Nationals, however.

*Four because Lynch will always bring Hungering Darkness who can obey enemy models like Zoraida. Not the same as Collodi or Lucius, but it is close enough that I count it.

Lucius is very different as he might use minions like Collodi while ordering them around (again like Collodi, Zoraida). He also has a teleport swap that is similar to Lilith's (but oftentimes is not as powerful). The different thing with him is the ability to bring models over from the Guild - and many different ones, too (albeit a max of four for a game in NB). This changed the Neverborn game a lot before, after the release of the Two-player starter - not so much (more shooting Nephilim, yay). His new choices from Crossroads are going to give him even more options and in this he is coming close to Zoraida in terms of hiring pool when in his native faction (hur-hur).
Oh, and why I did not have much interest in Pandora: What I found fascinating about her was trying to make the (thematic) Misery aura work, as well as the "phear ma Wp duelz" style. Well, with Lynch, Huggy, Doppelganger w/ Depression I can field Sorrow x3 and wreck face! Loads of fun for me :P

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That's an interesting and different take on a Lynch list. I'm definitely going to give that more thought. 

As for Lucius, I want to try out a highly mobile list involving him swapping places with hounds, two mounted guards and some Neverborn models that have a charge of 7" or more. 

Oh look, here's twin Teddies!

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Hahaha, excellent! Go get 'em, Tayne! :P (You DO know they will release Corrupted Hounds in Wave 3, right? They are the same, except Neverborn, non-Guardsman, and have Black Blood)

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Yeah. Need to look at them vs Guild Hounds. I have a knack for black blooding onto my own models..

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